crapy clawn forums

don't u bored to play always same game since years with his "i aim the feet/birds i head shot"
It is currently Thu Mar 28, 2024 9:03 am

All times are UTC-06:00




Post new topic  Reply to topic  [ 215 posts ]  Go to page Previous 15 6 7 8 9 Next
Author Message
PostPosted: Thu Jan 02, 2014 4:34 am 
Offline

Joined: Mon Apr 03, 2006 7:18 pm
Posts: 207
Quote:
Quote:
Valve Ruined THIS GAME. Probably won't be free much but if you guys are going to be fat nerds around Christmas I"m down for some Xmas Eve/Christmas Day playing. I'm getting my groove back. Like Stella.
what's your steam friends name again? Are you in the crapy clawn steam group? We usually message that when we need people for CSGO.

Did you get our mumble info?
My steam name is soggybagel and my avatar/pic is of Guy Fieri so you know I'm down.

Also, the last few times you guys seem to get organized you guys are already locked in with five people ready to play.


Top
   
PostPosted: Thu Jan 02, 2014 10:55 am 
Offline
User avatar

Joined: Wed Apr 05, 2006 10:02 pm
Posts: 1901
Quote:
cl_disablefreezecam 1
cl_freezecampanel_position_dynamic 0
THANKS BRO!

_________________
[img]http://content.ytmnd.com/content/6/5/f/65f4a1ec5a001a02396ac2d1baa8e31a.jpg[/img]
[img]http://i77.photobucket.com/albums/j65/ultros4/Random/Safteynotgauranteed.gif[/img]


Top
   
PostPosted: Thu Jan 02, 2014 11:51 am 
Offline

Joined: Tue Jan 04, 2005 6:31 pm
Posts: 663
Location: the erf
Quote:
My steam name is soggybagel and my avatar/pic is of Guy Fieri so you know I'm down.

Also, the last few times you guys seem to get organized you guys are already locked in with five people ready to play.
Are you all set up with mumble? Make sure you have that working so you're ready to join as soon as we're looking to start a match. Whoever joins mumble first or sends a message to say they're in gets to play.


Top
   
PostPosted: Sat Jan 04, 2014 11:52 am 
Offline
User avatar

Joined: Wed Apr 05, 2006 10:02 pm
Posts: 1901
Attachment:
GABE.PNG
GABE.PNG [ 315.94 KiB | Viewed 13839 times ]
ALL HAIL THE LORD GABEN.

The discription is even better.

When in the heat of battle, inspect thy weapon to find glory, courage and strength.
May GabeN guide thou through thy battle.

_________________
[img]http://content.ytmnd.com/content/6/5/f/65f4a1ec5a001a02396ac2d1baa8e31a.jpg[/img]
[img]http://i77.photobucket.com/albums/j65/ultros4/Random/Safteynotgauranteed.gif[/img]


Top
   
PostPosted: Sat Jan 04, 2014 12:56 pm 
Offline
Site Admin
User avatar

Joined: Thu May 19, 2005 9:20 am
Posts: 3783
Quote:
When in the heat of battle, inspect thy weapon to find glory, courage and strength.
May GabeN guide thou through thy battle.
hahah, i hope that skin makes it through the auditing process.

http://steamcommunity.com/sharedfiles/f ... =210016906

_________________
We're all gonna die, but I got a helmet.
http://www.explodingdog.com/january2/we ... nadie.html


Top
   
PostPosted: Sat Jan 04, 2014 3:20 pm 
Offline
User avatar

Joined: Wed Apr 05, 2006 10:02 pm
Posts: 1901
Has so many posters saying put it in the game LOL.

_________________
[img]http://content.ytmnd.com/content/6/5/f/65f4a1ec5a001a02396ac2d1baa8e31a.jpg[/img]
[img]http://i77.photobucket.com/albums/j65/ultros4/Random/Safteynotgauranteed.gif[/img]


Top
   
PostPosted: Wed Feb 05, 2014 9:11 pm 
Offline
Site Admin
User avatar

Joined: Thu May 19, 2005 9:20 am
Posts: 3783
[ GAMEPLAY ]
- All grenades now have a secondary fire that throws an underhand grenade a short distance in front of the player.
-- Secondary fire can be combined with primary fire to precisely adjust the strength of the throw.

- Weapon balance has been adjusted:
-- Improved Desert Eagle accuracy recovery
-- Improved Sg553 and AUG rates of fire.
-- Improved Sg553 and AUG scoped control ( reduced inaccuracy and recoil ).
-- Increased movement inaccuracy on all automatic weapons by 50%.
-- Movement inaccuracy when walking is now calculated differently, resulting in better walking accuracy across the board.
- sv_airaccelerate has been slightly increased.

More: http://store.steampowered.com/news/exte ... 7397259063

Also major changes to mirage and overpass, minor inferno tweaks. and stickers.

_________________
We're all gonna die, but I got a helmet.
http://www.explodingdog.com/january2/we ... nadie.html


Top
   
PostPosted: Sun Feb 09, 2014 12:37 am 
Offline
are you laughin now, beeyotch?
User avatar

Joined: Sun Dec 05, 2004 1:38 pm
Posts: 2118
Location: butt
Quote:
[ GAMEPLAY ]
- All grenades now have a secondary fire that throws an underhand grenade a short distance in front of the player.
-- Secondary fire can be combined with primary fire to precisely adjust the strength of the throw.

- Weapon balance has been adjusted:
-- Improved Desert Eagle accuracy recovery
-- Improved Sg553 and AUG rates of fire.
-- Improved Sg553 and AUG scoped control ( reduced inaccuracy and recoil ).
-- Increased movement inaccuracy on all automatic weapons by 50%.
-- Movement inaccuracy when walking is now calculated differently, resulting in better walking accuracy across the board.
- sv_airaccelerate has been slightly increased.

More: http://store.steampowered.com/news/exte ... 7397259063

Also major changes to mirage and overpass, minor inferno tweaks. and stickers.
Turns out you bolded the wrong thing, Rob. This AUG shit has made the game unplayable - the word is out.

_________________
And Darkness and Decay and The Underscores held illimitable dominion over all.


Top
   
PostPosted: Sun Feb 09, 2014 8:55 am 
Offline

Joined: Tue Jan 04, 2005 6:31 pm
Posts: 663
Location: the erf
The Aug is definitely OP but I don't think it's game-breaking. It's an expensive gun to buy. If T's win a round, CT's can't afford to equip it again unless their side has already had a lot of wins in the half. Since many maps are CT sided, that'll happen, but as always the T's need to win pistol round and the two that follow at a minimum to have a good shot at winning.

AK's and AWP's still beat the Aug for attackers since peekers have a bit of an advantage. A team of SMG's/shotguns against Augs will get shut down pretty badly since the CT's can play back beyond the T's effective range. Imagine if a team of CT's all had autosnipers and just played back as far as they can in their positions - it'd be even worse. The issue with the Aug currently is the easily-countered recoil. It feels like a BF3/BF4 weapon. I think they'll make the recoil pattern less predictable in an update since the straight-vertical recoil is the big problem with it now.


Top
   
PostPosted: Sun Feb 09, 2014 10:01 am 
Offline

Joined: Tue Jan 04, 2005 6:31 pm
Posts: 663
Location: the erf
Maybe you ran into some people using this: http://www.reddit.com/r/GlobalOffensive ... d/.compact

Perhaps Valve contracted out DICE to make the latest patch. Seems equally well tested.


Top
   
PostPosted: Sun Feb 09, 2014 5:10 pm 
Offline
Site Admin
User avatar

Joined: Thu May 19, 2005 9:20 am
Posts: 3783
so augs are baby auto-snipes now. can you not counter with sig553s?

_________________
We're all gonna die, but I got a helmet.
http://www.explodingdog.com/january2/we ... nadie.html


Top
   
PostPosted: Sun Feb 09, 2014 10:14 pm 
Offline
User avatar

Joined: Tue May 03, 2005 12:28 am
Posts: 889
Quote:
so augs are baby auto-snipes now. can you not counter with sig553s?
Not really, if CTs win pistol. Also, on T, AKs are still a better offensive gun IMO since they cost less and you'll rarely use the scope on offense (ignoring the retarded walk-no-recoil script).


Top
   
PostPosted: Sat Feb 15, 2014 9:55 am 
Offline
User avatar

Joined: Wed Apr 05, 2006 10:02 pm
Posts: 1901
They fixed augs. New zoom in is crap. Played a pretty high ranked match with fast augs and we decimated on ct.

_________________
[img]http://content.ytmnd.com/content/6/5/f/65f4a1ec5a001a02396ac2d1baa8e31a.jpg[/img]
[img]http://i77.photobucket.com/albums/j65/ultros4/Random/Safteynotgauranteed.gif[/img]


Top
   
PostPosted: Sat Feb 15, 2014 8:45 pm 
Offline
User avatar

Joined: Sun Mar 05, 2006 9:21 pm
Posts: 1449
Quote:
They fixed augs. New zoom in is crap. Played a pretty high ranked match with fast augs and we decimated on ct.
I used the AUG a good bit last night, and was pretty pleased with it after the nerf. The new green-dot while zoomed in is pretty cool looking.

As far as playing with it it's halfway between an M4 and an auto-snipe. Worse than M4 when moving, better when sitting still because of zoom, rate of fire, damage. For the quick ambushing or holding a site when you know your enemy has to move through a choke-point it worked wonderfully.

And I base all of this on absolutely no math at all. Just our couple of wins against other teams.


Top
   
PostPosted: Tue Feb 18, 2014 12:53 pm 
Offline
Site Admin
User avatar

Joined: Thu May 19, 2005 9:20 am
Posts: 3783
hogg found this site that documents how to compensate for recoil:
http://twowordbird.com/articles/csgo-recoil-mechanics/

it's pretty freaking cool.

_________________
We're all gonna die, but I got a helmet.
http://www.explodingdog.com/january2/we ... nadie.html


Top
   
PostPosted: Sun Mar 16, 2014 8:32 pm 
Offline
User avatar

Joined: Wed Apr 05, 2006 10:02 pm
Posts: 1901
Getting pretty good at predicting long range recoil on the P90. If you cant shoot your ak very well ill hs you several times.

_________________
[img]http://content.ytmnd.com/content/6/5/f/65f4a1ec5a001a02396ac2d1baa8e31a.jpg[/img]
[img]http://i77.photobucket.com/albums/j65/ultros4/Random/Safteynotgauranteed.gif[/img]


Top
   
PostPosted: Mon Mar 17, 2014 6:28 am 
Offline
User avatar

Joined: Thu Oct 07, 2004 10:09 am
Posts: 1705
Quote:
Getting pretty good at predicting long range recoil on the P90. If you cant shoot your ak very well ill hs you several times.
if you cant shoot your p90 very well ill hs you several times with my bizon.


Top
   
PostPosted: Wed Jun 11, 2014 10:59 pm 
Offline
Site Admin
User avatar

Joined: Thu May 19, 2005 9:20 am
Posts: 3783
Grats to [ __ ] Suspect for becoming /r/GlobalOffensive/ famous. 577 points currently on a post titled "Mmmmmm, sportsmanship." Here's the linked vid.


_________________
We're all gonna die, but I got a helmet.
http://www.explodingdog.com/january2/we ... nadie.html


Top
   
PostPosted: Thu Jun 12, 2014 10:53 pm 
Offline
come into the FUCKDOME
User avatar

Joined: Fri Dec 10, 2004 1:03 am
Posts: 3532
Location: Bearstronauts!!!!!!!!!!
Nice. This stuff really makes me miss the good ol' days.


Top
   
PostPosted: Wed Jun 18, 2014 5:02 pm 
Offline

Joined: Mon Apr 03, 2006 7:18 pm
Posts: 207
SO i got busy with my life. I got to go to E3 this year. Was fucking cool.

Anyways, when you guys are asking for more people to join a game its for an actual match right? Cause if I were to join i'd probably really suck.


Top
   
PostPosted: Wed Jun 18, 2014 6:32 pm 
Offline
User avatar

Joined: Thu Jan 31, 2008 12:44 pm
Posts: 775
The level of care depends on whom the invitation is from.

_________________
I'm not a girl...er, guy.


Top
   
PostPosted: Thu Jun 19, 2014 9:21 am 
Offline
Site Admin
User avatar

Joined: Thu May 19, 2005 9:20 am
Posts: 3783
Quote:
SO i got busy with my life. I got to go to E3 this year. Was fucking cool.

Anyways, when you guys are asking for more people to join a game its for an actual match right? Cause if I were to join i'd probably really suck.
As long as you play some outside of the matches then you'll be alright. we have lots of varying skill ranges. Just stick to the P90 (aka Pro90), follow instructions, and give a little bit of a shit. You'll be fine.

avoid these things:
* attempting to flank the terrorist team by going the long way through their spawn, not telling anyone, and futilely arriving at the bombsite after all your teammates are dead.
* purchasing guns immediately after a loss. before you buy, look around you. Does anyone have less than 4000? May need to do a save round.
* buying any gun but The Greatest Gun in the Game: P90.

other stuff you'll pick up as we play, like what we call our strats, what we call certain spots on the map. That'll make you a useful team player, if not a great shot.

If you want to learn to actually shoot better there's lots of resources for that online. ask if you're interested.

If you prefer giving 0 shits and want to pub raid or something like in the old days, we can still all do that in "classic casual" mode. I don't know why no one ever suggests this. Having too much fun w/ the competitive matches I suppose.

_________________
We're all gonna die, but I got a helmet.
http://www.explodingdog.com/january2/we ... nadie.html


Top
   
PostPosted: Thu Jun 19, 2014 9:24 am 
Offline
Site Admin
User avatar

Joined: Thu May 19, 2005 9:20 am
Posts: 3783
p.s.

hogg and smoke are usually around late, starting at 10:30. Sometimes earlier.

sabs and I are usually around early, starting at 5:30. Sometimes later.

Lots of other people play at random times.

we have a group.me group (SMS/Group Chat) that we send alerts to when we need players. PM me if you want on that.

We also send a message to the crapyclawn steam group. If you aren't in that you need to be! Let me know.

_________________
We're all gonna die, but I got a helmet.
http://www.explodingdog.com/january2/we ... nadie.html


Top
   
PostPosted: Mon Jun 23, 2014 12:49 pm 
Offline
Site Admin
User avatar

Joined: Thu May 19, 2005 9:20 am
Posts: 3783
sabs said something about FPS_Max setting clashing with Raw Mouse Input in CSGO

which doesn't make much sense because the whole idea of raw mouse input is that it has nothing to do with your frames per second like normal mouse input would.

But he said he noticed a difference, and I noticed a difference when i turned off FPS_Max awhile back. So maybe it's true... but i couldn't find anything when I googled this.

Sabs defend your claim.

_________________
We're all gonna die, but I got a helmet.
http://www.explodingdog.com/january2/we ... nadie.html


Top
   
PostPosted: Mon Jun 23, 2014 11:45 pm 
Offline

Joined: Tue Jan 04, 2005 6:31 pm
Posts: 663
Location: the erf
http://www.reddit.com/r/GlobalOffensive ... ut_faulty/
Quote:
So i was reading this thread: http://www.overclock.net/t/1361568/rawinput

Or you're playing CS GO and come to the conclusion that Valve's rawinput implementation has mouse smoothing you can't turn off...

Reading that post i decided to test it myself.

I have 530 hours in csgo and after changing raw input off i instantly made my best deathmatch session ever. I'm very sensitive to mouse input changes and the difference was like night and day to me. I'm very interested to hear if anyone else has noticed this. I use G400 1.47 sens on QCK Heavy with MarkC mousefix.

NOTE: I'm not saying you should just change it off and be done with it. I'm saying try it out and see how it feels. Could be so many things affecting it like resolution and stuff.


Top
   
Display posts from previous:  Sort by  
Post new topic  Reply to topic  [ 215 posts ]  Go to page Previous 15 6 7 8 9 Next

All times are UTC-06:00


Who is online

Users browsing this forum: No registered users and 11 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB® Forum Software © phpBB Limited