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don't u bored to play always same game since years with his "i aim the feet/birds i head shot"
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PostPosted: Fri Nov 14, 2014 6:14 pm 
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I was looking at random stuff on the steam store and stumbled across something called "Tabletop Simulator". Someone built a physics engine and made it really easy to create additional mods for it, then dropped it to the steam store here:
http://store.steampowered.com/app/286160/

$15 for single, $45 for a 4-pack.

Primary idea was so that people could build their own board games or similar into it; then publish to the workshop here:
http://steamcommunity.com/workshop/brow ... touseitems

I really liked the idea, so started browsing the workshop. Lots of classic boardgames with various nice skins (battleship, risk, WoW themed monopoly, etc.).
And then I came across Heroquest:
http://steamcommunity.com/sharedfiles/f ... earchtext=

I still have my original boardgame of this...played the fuck out of it many years back and hanging onto it to play with my son some day. It's a great into-to-D&D setup, and the modeling looks great.

Anyway, I'm actually kinda interested in this concept...


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PostPosted: Sun Nov 16, 2014 11:04 pm 
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interesting. never played hero quest but sounds like it's pure dungeon crawl?

speaking of did anyone buy gauntlet?

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PostPosted: Mon Nov 17, 2014 8:11 pm 
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Quote:
interesting. never played hero quest but sounds like it's pure dungeon crawl?
Yep, 30-60 minutes per map. Very simple stats. It's Barney-level D&D.
Quote:
speaking of did anyone buy gauntlet?
Keep thinking this will be the 'intro' game that comes free with steam consoles...though that marketing strat may be broken by Gabe. Want it, just not willing to drop $20 on something I cant play with others cause no one has.


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PostPosted: Tue Nov 18, 2014 1:21 am 
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I mean, we could just use http://roll20.net/ and Google Hangouts...


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PostPosted: Tue Nov 18, 2014 9:22 am 
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yeah roll20 is pretty badass. i've actually used it as a DM and it's great.

I quit using it because I thought tabletop combat in 4th edition was boring and slow. so i moved to 13th age which has no grid and is more story-telling-oriented.

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