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I don't disagree but my point was still more +hand/eye not really saying CS would teach you to be a better shooter. I was trying to find SOME real-world benefit to MY video game of choice, in order to further demonize a lower form of video game. I still stand by that, by the way. I would rather have what I do give me *something* (albeit slight) useful to real world action, instead of just making me really good at Excel.
How about the relaxation, piece of mind, and lessening of desire to murder the next fuckface you see? The first two have a massive number of latent health benefits and the last keeps you out of jail; giving additional health benefits. All those plus the countless hours of entertainment and social interaction gained at pennies on the hour. Also been multiple studies on the benefits to memory retention and possible offset of Alzheimer's from video games.
There are a large number of minor (minor in 'life-skill return per hour spent playing') benefits to video games. Definitely better for you then a lot of other stuff, namely tv (depending on program...there is the whole education thing). Every different game type has different skill concentrations.
If you want to get all sciencey about it you could study individual initial skill level in applicable area, cross reference to preferred game type(s), and reference again at 1/5/10/20 years of play at average X hours / week. Could be those with pre-existing high skill in memorization tend towards games that use that skill (as they are naturally better than others), but they then only receive minor returns for time invested. Or it could be that people have a desire for challenge and gain self worth by starting things they suck at and seeing notable growth in their skull-fuckery of the online masses.