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don't u bored to play always same game since years with his "i aim the feet/birds i head shot"
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PostPosted: Mon Jul 06, 2009 4:25 pm 
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Quote:
I read that they were going to add a ton of melee weapons
axe
http://www.youtube.com/watch?v=b4o2LnV2 ... re=related


hrm. they're turning it into L4D: Arcade mode. since when is a frying pan a decent zombie weapon? I'm pretty sure if you hit ME over the head with one I'd drop but probably not go unconscious and definitely not die immediately. These zombies can take 5 rounds of 9mm but only one frying pan? mmk.


CASE IN POINT:
Quote:
GARNER, Iowa (AP) -- A northern Iowa woman accused of trying to kill her mother with a frying pan has pleaded not guilty to attempted murder.

Valerie Hasbrouck of Ventura is accused of hitting her 81-year-old mother, Tressa Waddingham, four times with a frying pan in December.

According to court documents, Waddingham played dead. Hasbrouck called authorities, reporting she had just come to her mother's house and found it burglarized and her mother dead.

Court records show that when authorities arrived, Waddingham wasn't dead, and she identified her daughter as the attacker

Hasbrouck is being held in the Hancock County jail in Garner on $200,000 bond.

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PostPosted: Mon Jul 06, 2009 6:59 pm 
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Quote:
I read that they were going to add a ton of melee weapons
yeah, i kinda glossed over that in last post. I think the lineup there is a frying pan, a bat, an axe, and a chainsaw.


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PostPosted: Thu Jul 16, 2009 6:29 pm 
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New update today (16Jul09):

[-]July 16, 2009 - Left 4 Dead Update Released

Left 4 Dead has been updated to include a lobby browser. The lobby browser (under Play Online) will show you a list of optimal games available for you to join. The browser pares down the thousands of lobbies and games currently being played to show you the best list of games available to you. This list includes official and add-on campaigns, including add-on campaigns you have not yet installed, making it a great way to discover them. You can filter by difficulty, official and/or add-on campaigns and by lobbies and/or games in progress. The specific changes include:

Left 4 Dead


The Play on Steam Group Server screen now displays which Steam group it's searching while updating the list

After calling a vote to change difficulty in game it is now correctly updated in matchmaking


Add-on Campaigns

When downloading a new version of an add-on and installing it (by double clicking the .VPK file), it will now correctly overwrite the pervious version, even while Left 4 Dead is currently running

Addressed a crash when two mission files with the same name are installed

Steam Group Servers now will now correctly offer download links when running add-on campaigns


Server

The server will now warn if the public or private tags exceed their limits. Public tags are limited to 63 characters. Private tags used for matchmaking are now limited to 1024 characters. Note that the private tags include the name of each add-on campaign installed on the server, so an excessive number of add-on campaigns can hit this limit


SDK

The VPK tool should be able to handle campaigns larger than 500MB now

You can now drag and drop or pass a VPK file to the vpk.exe tool to have it extract the contents of the add-on to a folder. This mirrors the functionality of passing a folder and having it create a VPK file

Detail.vbsp and lights.rad have been added to the distribution


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PostPosted: Wed Jul 22, 2009 11:04 pm 
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Just played through a good, quality, user-made campaign. It's only got 3 levels done so far but it makes for about 1h of new coop gameplay. Advanced difficulty for the average player....might be possible on expert, but very difficult.

Back to School:

http://www.l4dmaps.com/details.php?file=76


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PostPosted: Fri Jul 24, 2009 5:57 pm 
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http://www.rockpapershotgun.com/2009/07 ... the-swamp/

The only cure is dying. ONE BULLET AT A TIME.

PERMANENTLY.


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PostPosted: Fri Jul 24, 2009 6:30 pm 
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yummy!

i'll be around all night to play. NO WORK. NO SLEEP. NO PROBLEM.

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PostPosted: Fri Jul 24, 2009 8:56 pm 
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wtf are all you nerds doing on a friday anyway?

we need a pro 4th for l4d expert.

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PostPosted: Sat Aug 01, 2009 2:03 am 
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http://www.pcgamer.com/pdfs/Aug09_L4D2.pdf

nom nom nom nom nom


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PostPosted: Sat Aug 01, 2009 10:27 am 
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Awesome. I'm sold.


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PostPosted: Tue Aug 04, 2009 11:54 am 
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http://www.shacknews.com/laryn.x?story=59832

New DLC in September.


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PostPosted: Tue Aug 04, 2009 7:51 pm 
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Quote:
"The primary goal of 'Crash' is to deliver a complete Versus mode experience in just 30 minutes, resulting in a streamlined version of the game's existing Versus campaigns," the company explained. "A recharge timer for infected teammates has also been added, and item spawn behavior has changed for more balanced gameplay."
interesting!!!

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PostPosted: Sat Aug 15, 2009 8:23 pm 
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Yeah, I'm bragging on this one...

Image

Final Campaign score for sabs and I --> Us: 6578 Them: 405


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PostPosted: Sun Aug 16, 2009 9:02 am 
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What's that supposed to be, exactly?


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PostPosted: Mon Aug 17, 2009 5:32 am 
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Quote:
What's that supposed to be, exactly?
That's my smoker dangling Zoey off the roof at the finale of the No Mercy campaign.


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PostPosted: Sun Aug 23, 2009 10:26 am 
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knock the tank off the roof on 4th no mercy stage:
http://www.youtube.com/watch?v=XzBUo9z2ZvE

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PostPosted: Mon Aug 24, 2009 12:14 pm 
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Played through another quality user-made campaign over the weekend:

"Heaven Can Wait"

http://www.l4dmods.com/index.php?option ... kageId=612

It's a fully completed campaign with no noticable bugs. Very difficult (normal diff. had a decent challenge to it, advanced would probably = 1-3 wipes, exp. would be impossible). Starts in woodland/farms, moves to city, then to military base. First level or two are decent, but they add in a LOT of custom textures/objects the further it goes.

Several areas (espically in the city) are extremely expansive and you could spend a LOT of time just exploring, but it makes for a fun campaign-mode map (dont know that it'll work well for vs.).


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PostPosted: Mon Aug 24, 2009 12:21 pm 
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downloading now.... anyone up for a campaign tonight?


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PostPosted: Mon Aug 24, 2009 3:36 pm 
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im in

if this is anything like death aboard im gonna strangle a bitch


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PostPosted: Mon Aug 24, 2009 4:14 pm 
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I'm more then willing if I'm around again....as for the campaign...the end is much more traditional (as opposed to the HUGE end area and hot air balloon) and there's no sideways ship. All around much more traditional, just can get confusing due to the expansiveness and unclear what direction to go all the time.


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PostPosted: Mon Aug 24, 2009 7:10 pm 
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not tonight but i always dig something new. i'll get it installed fer tomorrow.

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PostPosted: Mon Aug 24, 2009 9:11 pm 
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Quote:
After air crash the survivors turn out to be in most epicenter of the contamination. Military have already left the attempts to rescue all survivor people in this region.
ummmmm sounds like an assfuck and a half.

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PostPosted: Tue Aug 25, 2009 1:23 pm 
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Quote:
Quote:
After air crash the survivors turn out to be in most epicenter of the contamination. Military have already left the attempts to rescue all survivor people in this region.
ummmmm sounds like an assfuck and a half.
I think it's in the Army manual someplace. Lemme dig out my copy...
Quote:
10.1-1
In the event of a zombie apocalypse do that absolute minimum to look like you're helping, just to keep up appearances. Horde critical supplies. Quickly abandon the attempt to rescue any survivors in the region; especially if survivors are an unlikely collection of social extremes. When region stabilizes loot, pillage, and rape at will.


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PostPosted: Thu Sep 03, 2009 6:05 pm 
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Cevo config changes:
  • * We try to disable all non-saferoom medkits, turn them into pills instead
    * Team swap order is ABABA, instead of highest score goes survivor first
    * Tanks guaranteed 100% to spawn on every level 1-5
    * Witches spawn 0% on 1,5 and 75% (default) on 2,3,4
    * The config files unlocks some of the network rates for better ping
    * Disable tank suiciding if no AI path to survivors
i'd play that. ^^^

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 Post subject:
PostPosted: Thu Sep 03, 2009 6:11 pm 
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I like everything except the tank.


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PostPosted: Thu Sep 03, 2009 6:37 pm 
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Quote:
I like everything except the tank.
Agreed. First level tanks are like Petergraves. They claim to be all hetero with their wives and kids and such, but we all know.

After the 1st level I say game on (as there are tier 2's from then on somewhere in the level, and most 2nd levels arent as difficult as the 1st from the survivor perspective).


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