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crapy clawn forums :: Battlefield Bad Company 2 - Page 4
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Battlefield Bad Company 2
http://crapyclawn.net/lolwords/viewtopic.php?t=2893
Page 4 of 15

Author:  Glimfeather [ Thu Mar 11, 2010 6:34 pm ]
Post subject:  Re: Battlefield Bad Company 2

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we should make a list of our bc2 names so people don't have to find us outside the game prior to playing with us.

Agent_137
Teaks
[ __ ] DIME
Hogg
superspck
[ __ ] Sabs
Haaapy
Sam Damon
PorkFrigate
Agnt.Smith

Author:  Agnt.Smith [ Thu Mar 11, 2010 10:21 pm ]
Post subject:  Re: Battlefield Bad Company 2

GFGames tonight fellas... my vent did not appear to mess up once!

Author:  ULTROS [ Fri Mar 12, 2010 12:20 am ]
Post subject:  Re: Battlefield Bad Company 2

Add me name is ultros with a zero 0
ULTR0S

Author:  Fusoya [ Fri Mar 12, 2010 7:47 am ]
Post subject:  Re: Battlefield Bad Company 2

Ok, everyone has been friended.

So if you get a friend request from Fusoya it's me.

Brandon

Author:  ULTROS [ Fri Mar 12, 2010 2:18 pm ]
Post subject:  Re: Battlefield Bad Company 2

Image

Was doing this every so often. Now immediately after I join. I have re ran the frekin punkbuster client and it said I was good. I love when we end up beta testing games after purchasing.

Author:  ULTROS [ Fri Mar 12, 2010 4:19 pm ]
Post subject:  Re: Battlefield Bad Company 2

Was able to play 2 full rounds or so. Found this to reduce lag issues for everyone. Image Change your DX10 to DX9.

This solved a lot of the major lag from 3-5 sec of lock-up to 1-2 sec. It is especially bad for me right when the bomb is armed, and respawn.

Gonna buy somem ore ram and another vid card for SLI. Should be pretty cheap major upgrade.

Author:  Hogg [ Fri Mar 12, 2010 4:39 pm ]
Post subject:  Re: Battlefield Bad Company 2

I would do SLI if you could also do multi monitors with it. But we don't have the technology yet. :(

Author:  Heretic [ Fri Mar 12, 2010 8:54 pm ]
Post subject:  Re: Battlefield Bad Company 2

Quote:
Was able to play 2 full rounds or so. Found this to reduce lag issues for everyone. Image Change your DX10 to DX9.

This solved a lot of the major lag from 3-5 sec of lock-up to 1-2 sec. It is especially bad for me right when the bomb is armed, and respawn.

Gonna buy somem ore ram and another vid card for SLI. Should be pretty cheap major upgrade.
SLI is pretty much never worth it. Unless you're getting a stupidly good deal on that second card, just sell what you have and upgrade to a better single-card solution.

Author:  Teaks [ Fri Mar 12, 2010 9:06 pm ]
Post subject:  Re: Battlefield Bad Company 2

NOTHING CAN STOP THE JETSKI BRIGADE!!!
Image

Author:  dime [ Fri Mar 12, 2010 9:08 pm ]
Post subject:  Re: Battlefield Bad Company 2

hahahah

we also nascar'ed around the island for great justice.

sirs, the renaissance has returned.

Author:  Agent_137 [ Sat Mar 13, 2010 12:12 am ]
Post subject:  Re: Battlefield Bad Company 2

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I would do SLI if you could also do multi monitors with it. But we don't have the technology yet. :(
not true
http://sites.amd.com/us/underground/pro ... inity.aspx

Author:  ULTROS [ Sat Mar 13, 2010 3:35 am ]
Post subject:  Re: Battlefield Bad Company 2

my card is prolly only likw 40 bucks. It will def help.

Wow If I ever buy a house, eyefinity with 3 projectors.

Author:  Hogg [ Sat Mar 13, 2010 11:20 am ]
Post subject:  Re: Battlefield Bad Company 2

Wow. I wonder how well that actually works. That could be mighty tempting during my next round of upgrades.

Author:  Heretic [ Sat Mar 13, 2010 11:23 am ]
Post subject:  Re: Battlefield Bad Company 2

Quote:
Wow. I wonder how well that actually works. That could be mighty tempting during my next round of upgrades.
Works great if you don't mind bezels and the game supports custom FOVs (and the card has enough horsepower to run games at stupidly high resolutions :P)

Author:  Teaks [ Sat Mar 13, 2010 10:24 pm ]
Post subject:  Re: Battlefield Bad Company 2

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Mua ha ha!

Author:  KingLoser [ Sun Mar 14, 2010 10:08 am ]
Post subject:  Re: Battlefield Bad Company 2

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we should make a list of our bc2 names so people don't have to find us outside the game prior to playing with us.

Agent_137
Teaks
[ __ ] DIME
Hogg
superspck
[ __ ] Sabs
Haaapy
Sam Damon
PorkFrigate
Agnt.Smith
Only because I love a good quote chain.

Author:  ULTROS [ Mon Mar 15, 2010 10:57 pm ]
Post subject:  Re: Battlefield Bad Company 2

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Image
Mua ha ha!

Screenshot fail for me. Had a 16k one. Gold medal +5 accumulatives for 15k just those 2.

Author:  ULTROS [ Tue Mar 16, 2010 1:14 am ]
Post subject:  Re: Battlefield Bad Company 2

Image

Anyone know how you get silver and gold stars?

Author:  Teaks [ Tue Mar 16, 2010 8:11 am ]
Post subject:  Re: Battlefield Bad Company 2

Quote:

Anyone know how you get silver and gold stars?
Just like getting bronze; get X number of kills with a specific weapon (career, not in one round).

Author:  dime [ Tue Mar 16, 2010 1:39 pm ]
Post subject:  Re: Battlefield Bad Company 2

Earning two golds in a round = pointgasm

Author:  Agent_137 [ Wed Mar 17, 2010 12:07 pm ]
Post subject:  Re: Battlefield Bad Company 2


Author:  dime [ Wed Mar 17, 2010 4:23 pm ]
Post subject:  Re: Battlefield Bad Company 2

kinda retarded

Author:  dime [ Wed Mar 17, 2010 6:09 pm ]
Post subject:  Re: Battlefield Bad Company 2

Update.
Quote:
Miscellaneous
SecuROM is no longer present

Single Player
Fixed: Graphical issues on some systems on SP_03 (at start and when displaying background mountains at Up river)
Fixed: Character voice issue during cut scenes in SP_03b (only affected Spanish)
Fixed: Hang when killed using TOW Launchers in SP_05
Fixed: Graphical issue on some systems on SP_05 (displaying background mountains)
Fixed: Voice volume in cut scenes on SP_06
Fixed: Unexpected dialog at start of SP_08 (only affected Italian)
Fixed: Random crash in SP_09 cut scenes

Multi Player
Fixed: Server Browser - Joining a password protected server results in a connection timeout
Fixed: Server Browser auto updating server list when reopened causing a timeout issue
Fixed: Password issue during Friend invites
Fixed: Password text field issue on joining a password protected server
Fixed: Flickering ship on Arica Harbor
Fixed: Clan tags that use numbers in them displaying a 0 on the Select Spawn Point screen
Fixed: Display issue on long server names
Fixed: Mortar Strike icon not updating (Beta issue)
Fixed: No Exit Game menu option appearing at the end of some rounds.
Fixed: Flickering user rank icon (appeared as an animated gif) when user reaches rank 10.
Fixed: Flickering trees and Red Box on Laguna Presa
Fixed: User is logged out when failing to create a new soldier
Fixed: Zeus stationary weapon not appearing in stats
Fixed: Zu23 not appearing in stats
Fixed: BMD3 AA not appearing in stats
Fixed: Friend request displaying incorrect Veteran stats
Fixed: End of Round screen displayed incorrect UAV_Station now displays correct localized text.
Fixed: K/D ratio displays in the Front End
Fixed: K/D ratio displays correctly when comparing
Change: Server browser now defaults to list via Ping first
Change: News Ticker font support for Spanish, Polish, Russian and Japanese
Change: New message for server full (reported as I get no message when I try and join a server, it does nothing)
Change: New message displayed for attempting to join a password protected server without providing a password (reported as I get no message when I try and join a server, it does nothing;)
Change: Displays version number on Front End Legal Screen
Change: Display of weapon icon during loading screen

Author:  Hogg [ Wed Mar 17, 2010 8:37 pm ]
Post subject:  Re: Battlefield Bad Company 2

I guess... *some* of those things are what I would have fixed if I were fixing things...

Author:  Teaks [ Wed Mar 17, 2010 8:44 pm ]
Post subject:  Re: Battlefield Bad Company 2

Quote:
I guess... *some* of those things are what I would have fixed if I were fixing things...
Was very frustraited by heli-whoreing tonight. Couple of enemies stole our apache and used it to fuck us up for the rest fo the map. Didn't seem to matter what we did but couldnt take it down (they'd fly back to their HQ and repair soon as they started smoking). I'd love to see one more additional rocket made available to the engie, a Stinger missle. Make it do significant damage to aircraft only, and be mildly heat-seaking (or need a lock-on prior to launch)...basically allow you to configure your engie as a walking AA guy...pair up a couple together and take down heli's and such without trouble, but basically be useless in most other aspects

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