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Need for Speed: World - crapy clawn forums

crapy clawn forums

don't u bored to play always same game since years with his "i aim the feet/birds i head shot"
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 Post subject: Need for Speed: World
PostPosted: Tue Jul 27, 2010 3:34 pm 
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Joined: Thu Oct 07, 2004 10:09 am
Posts: 1705
anyone?


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PostPosted: Tue Jul 27, 2010 4:12 pm 
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resident debaucher

Joined: Wed Dec 17, 2003 4:34 pm
Posts: 1778
Location: texas
no

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PostPosted: Tue Jul 27, 2010 6:53 pm 
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isnt there a free racing game on steam?

/me looks it up
yea! trackmania nations forever.

had that installed once upon a time. was alright.

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PostPosted: Tue Jul 27, 2010 7:34 pm 
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Quote:
isnt there a free racing game on steam?

/me looks it up
yea! trackmania nations forever.

had that installed once upon a time. was alright.
Liam makes the most epic and intricate tracks on that game ever. Every time I see them I swear he should've been an Engineering major.

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PostPosted: Tue Jul 27, 2010 7:58 pm 
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come into the FUCKDOME
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Joined: Fri Dec 10, 2004 1:03 am
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Location: Bearstronauts!!!!!!!!!!
Quote:
no


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PostPosted: Tue Jul 27, 2010 7:58 pm 
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come into the FUCKDOME
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Joined: Fri Dec 10, 2004 1:03 am
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Location: Bearstronauts!!!!!!!!!!
I played Trackmania and it had lag so bad that it was unplayable.


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PostPosted: Tue Jul 27, 2010 10:15 pm 
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Joined: Mon May 22, 2006 6:03 pm
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Being almost anal-retentive is conducive to map-building, go figure. I also preferred the mapbuilders to actual gameplay in the following games: Red Alert, Age of Empires, Galactic Battlegrounds, etc.


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PostPosted: Wed Jul 28, 2010 12:46 am 
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fuck all these new fangled games.

this was the best racing game ever made:
Attachment:
Stunt Driver_thumb.png
Stunt Driver_thumb.png [ 8.81 KiB | Viewed 3666 times ]
you can actually download and play it for free from abandonia:
http://www.abandonia.com/en/games/1050/ ... river.html

came with an easy to use map editor too! Hell, 80% of the fun was making crazy maps with jumps and loop-de-loops. The other 20% of the fun was crashing.

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PostPosted: Wed Jul 28, 2010 9:51 am 
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Quote:
Hell, 80% of the fun was making crazy maps with jumps and loop-de-loops. The other 20% of the fun was crashing.
So you're saying the giant robot zombie ninja pirates had NO factor into the fun percentages? That's fucking bullshit!


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