If you want something besides vanilla, speak out now.
- Password - if set, players must enter this password when connecting to the server.
Friendly fire – when set, people can inflict damage on others in the same team.
Killcam – when set, a killed player gets to see a close-up of his/hers killer for a few seconds.
Minimap – when set, a minimap is available in the bottom-left corner of the screen during play.
HUD – when set, the hud is present.
Crosshair – when set, guns have crosshairs in the center of the screen.
3D spotting – when set, spotted targets are marked with icons in the 3D world.
Minimap spotting - when set, spotted targets are marked with icons on the minimap.
Third-person vehicle cameras - when set, 3rd person vehicle cameras are enabled.
Nametag – when set, nametags are rendered over players’ heads in the 3D world.
Health regen – when set, health regeneration is enabled.
Vehicle spawning – when set, vehicles will spawn in-game.
Vehicle spawn delay – controls the delay between vehicle spawn; specified in percent (100% =
normal).
Soldier health – sets maximum soldier health, specified in percent (0-100%; 100% = normal).
Player respawn time – controls player respawn delay; specified in percent (100% = normal).
Man down time - controls player man-down time; specified in percent (100% = normal).
Bullet damage – controls bullet damage; specified in percent (0-100%; 100% = normal).
Only squad leader spawn – when set, players can only spawn on the squad leader.
Round start player count – when the server is in pre-round, it waits for this many players to be present until it proceeds to start the real round.
Round restart player count – when a round is going, if the number of players drops under this
number, the round will be aborted and the server moves back to pre-round.
Here are the values for vanilla, aka Quick Match mode
- vars.autoBalance true
vars.roundStartPlayerCount 8
vars.roundRestartPlayerCount 4
vars.friendlyFire false
vars.regenerateHealth true
vars.killCam true
vars.miniMap true
vars.hud true
vars.crossHair true
vars.3dSpotting true
vars.miniMapSpotting true
vars.nameTag true
vars.3pCam true
vars.regenerateHealth true
vars.vehicleSpawnAllowed true
vars.vehicleSpawnDelay 100
vars.soldierHealth 100
vars.playerRespawnTime 100
vars.playerManDownTime 100
vars.bulletDamage 100
vars.onlySquadLeaderSpawn false
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